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Poll Discussion: Capped Dogs
Started By
Please remember if you cannot use respectful language, your post will be edited and you will be written up.

Before you speak here, please be sure to read the news post on 7Aug2013.

We're looking for honest opinions about the options in the polls, and are specifically looking to hear what people with over the capped dogs prefer as their choice.

Edit: Please remember there is no "Just don't do this" option. We will be changing things regarding the Aviator caps, so come up with a solution that isn't one we listed. But please don't just say "Don't do this" as we will not be considering that.

Edit 2: In accordance with admin discussion: Aviator caps will no longer be stackable no matter what, this is not up for debate, but the solution for over the cap dogs is what we are discussing here.

08-8-2013 at 3:36 PM
I do not understand why the change for Aviator caps was necessary.<br /> <br /> So, why is this not up for discussion?<br /> <br /> I see the change has already been made, and with that, has completely made my personal goals impossible to reach, and has taken away my motivation and reason for playing the game.<br /> <br /> That is really a shame.<br /> <br />

08-8-2013 at 3:27 PM
Thank you, three whispers, I agree, as you know.<br /> <br /> If the ability to go past the cap is eliminated, then the stackability of the aviator caps is really a moot point.<br /> <br />

08-8-2013 at 2:55 PM
May I ask why you want them to be unbreedable? Any dogs bred from an over the cap dog can be no higher than capped, so admins do not have an issue with them remaining breedable.

08-8-2013 at 2:49 PM
As for the dogs that are currently past the Cap I think they should all be made unbreedable and untrailable. They should all be given a title saying something like "Barrier breaker" or "Defier of limits" posted on their page kind of like what "the meanest dog on Ala" has.<br /> <br /> ------------<br /> <br /> I already suggested something exactly like this about an hour before your post =)

08-8-2013 at 2:41 PM
<b>Again, trialing is not up for discussion here as trialing as most of the player base knows it, will be changing.</b><br /> <br /> What we're looking to discuss here is what to do with over the capped dogs, so let's please stay on subject.<br /> <br />

08-8-2013 at 2:34 PM
if even over the cap dogs can only be bred to the cap, why make them unbreedable?

08-8-2013 at 2:12 PM
Then people could just throw three OTC dogs in a trial as well as two non-capped dogs and make 3x the amount of one capped dog.

08-8-2013 at 1:58 PM
We could just go back to the good old quick system of everyone being able to fill a trial on their own. Overcapped dogs don't matter much then. :-)<br /> <br /> It would really be a good idea if we would know what the trial system is supposed to look like, lest you come up with something most people would hate. <br /> <br /> And yes please leave the caps as they are, while I do not normally stack them - they all sit on customs - they can indeed be very helpful stacking on low tp dogs.
edit history
2013-08-08 14:00:48 by #6878

08-8-2013 at 1:49 PM
I think that the dogs currently over cap should be left alone. Even though he is no longer my dog, I poured millions into boosting Roulette's TP.<br /> Leave currently exsisting overcap dogs alone, and just prevent more from being created, Time will take care of the overcap dogs that already exsist.<br /> <br /> On another note, the second option worries me, being that almost allcapped dogs are technically a few TP over cap, due to the way training works. If you make all 'over cap' dogs effectively useless, that means close to all capped dogs will be caught in this net.<br /> <br /> I would also like to vote AGAINST the second option.

08-8-2013 at 1:48 PM
The issue of cap dogs and the trial system seems to continue to be brought up, in fact I myself have lost all interest in Ala due to losing money even when I have capped dogs trialing. And yes I spent over a million in Ala cash and tons of bones and <i>real</i> money to even train my cap dogs, however, unlike most rich/productive users they have the time to beat the cap. I unfortunately do not and therefore and gone from the game, I have only come back to prepare my account to be sold.<br /> <br /> I do believe sectioning off the trials like HoneyB mentioned would be an excellent way of fixing the trials, so that people like me (who love collecting customs) can still trial them to earn like $50-$100 at the least. But unfortunately instead I would lose $1,000-$5,000, however, I understand customs are so low on the TP scale that winning money is not likely. I get that, I think it would be nice to even have some usefulness from them besides breeding and being pretty. I used to love trialing them before because I could see how each could benefit from small TP boosts and help with breeding. But of course, I know now that my customs are virtually useless in trials and forever more shall be my pretty little collectibles. Fine, I get that, but when having capped dogs starts to become as useless in trials as customs, then there is a problem.<br /> <br /> I think that no dog from this moment on should exceed 9000 TP, and then have over the cap dogs trial in “Super Dog trials” or specialty trials would help compensate their use. Also leave Aviator Caps alone, and other items that help with Tp. Just fix the trials and the “strength” on the cap of TP, this in the long run will help all players reach some level ground. <br />

08-8-2013 at 1:18 PM
I support the idea of aviator caps still being stack-able, but not past the cap. I've used multiple aviator caps simply on low TP dogs before, and I don't see a problem with users doing so?

08-8-2013 at 12:39 PM
Fixing the trail sysetem is going to take a supper long time, plus they are already working on it that would have have to change tons of things.<br /> @Dwarf I know I was just saying no new players were complaining ala is trying to make it fair for them and others.

08-8-2013 at 11:46 AM
I haven't read all of the thread replies but I think I may have come up with a workable fix.<br /> <br /> I personally like over the cap dogs, dogs faster than cheetahs and dogs with drive strong enough to rival a machine. I enjoy training dogs to be the best they can be and pitting them against other dogs and I'm sure I'm not the only one.<br /> <br /> My idea is not to take away the use of the aviator caps or change the nature of items already introduced into the game, however I think the system could be worked to make everyone happy.<br /> <br /> First off I think raising the cap to 15-20k would be nice. I know without the aviator cap I can train a capped dog in 1-2 months if I feel like it and have time, and I've done it multiple times now. It would give people a chance to feel accomplished if they feel like working on a dog of such skill.<br /> <br /> Aviator caps and all other items would work just as they do now, only once the cap is hit, it's like hitting a brick wall, and its TP cannot exceed the cap, period.<br /> <br /> However this is my main idea. It’s an idea for trialing that could split the dogs up into different types of trails based on their total TP and then on how many wins they have.<br /> <br /> For example:<br /> If the cap was between 0.01 and 8999.99<br /> <br /> The first Dog show would be for example: Under Dogs: (TP .01-500)<br /> Then there would be:<br /> Goobers: (TP 500.01-1000)<br /> Then there would be:<br /> Slooths: (TP 1000.01-2500)<br /> ect,ect until you hit the decided on cap.<br /> <br /> In each category it could be split into X amount of smaller categories based on wins. Since trialing has traditionally been a TP gaining game as well as money gaining game I think it would be possible for a dog to train out of a category due to the categories being based on total TP rather than born TP. When moving up levels their previous wins would move up with them.<br /> <br /> This could help keep dogs closer to their own dog types. Honestly when you go to dog shows you don't see house pets competing with top dogs (at least not normally). So why do we have a dog with 52 wins with only 500tp Competing with a dog with 8999.99 TP? This system would still challenge players but it would give everyone more of a chance to play and of course the higher the dog and the more wins it has the bigger the payout bracket. Or in other words the "home town, everybody enter dog show" pays less than the "world series, top of their class dog show."<br /> <br /> Furthermore, I think it would be great if the system was made of pure game generated shows. I find that I have way more dogs than many users, and often have a hard time finding enough shows to put all of them in. perhaps something like 100 trails could be put in each area (can be tweaked after a while after admin see which ones get used more or less) and each time a trail ends a new one is generated.<br /> <br /> Finally how do Speed and Drive fall into place in this?<br /> <br /> I say for every x speed or x drive your dog acts like it has x more TP in its best skill involved in the trail. They would not be added together so for example if I had 51 speed and 49 drive it would only be 1 boost, not 2.<br /> <br /> For example lets say for every 50 speed or drive my dog gets 5 extra TP points on her strongest skill which we'll pretend is dog walk. So if her total in dog walk is 999.99 and she has 51 speed and 49 drive her new dog walk total for the trail only would be 1004.99. However if both had been 50 her total would have been 1009.99.I feel like this would give a reason to work on speed and drive and make it so that dogs at the cap would have a way to still compete to be better than each other.<br /> <br /> As for the dogs that are currently past the Cap I think they should all be made unbreedable and untrailable. They should all be given a title saying something like "Barrier breaker" or "Defier of limits" posted on their page kind of like what "the meanest dog on Ala" has. They should be tradable if their owners wish to trade them though, kind of like the rare nonhusky Ghost dogs. In many cases their owners put a lot of money into them, so it's only fair that they are able to sell the dogs and get money for them if they so choose.<br /> I think that’s about it for ideas, hope this helps. I doubt you’d want to use any of the names for “titles” or trail names, but you are free to take them if you please :3<br />

08-8-2013 at 11:28 AM
Fixing the trial system would be good. I haven't entered a trial since we were forbidden to enter more than two dogs per trial. I also almost stopped training dogs - no reason to any longer - just a waste of time. I have some high tp dogs - but that does not matter these days. I will miss the top dawgs list, but it has been static and useless for a long time thanks to those aviator caps. I once had a few dogs on that list - once owned the top dog on the site - and she had been bred that way, not amplified. Rosencrown will always be the top dog in this site - Jack won the game. Changing the tp will render the money spent on aviator caps a complete waste (never bought one myself) but I did lose on the CA recall. If you remove the benefit, refund the bones spent on the items.

08-8-2013 at 10:52 AM
I can't say I would be terribly bothered by being unable to trial with Rosencrown. I thought I would say this being she is a subject of concern.<br /> <br /> I currently do not trial with her nor have done in months, nor honestly intend to at all in the future either. I understand the subject is less about her than her being used as an uncomfortable example.<br /> <br /> She is, on the other hand, something to keep me going on Alacrity and enjoy spoiling and building upon. I think without that goal, there would be a lot less to do here, especially in the reversal of the culmination of money, time, and work that has got to achieve that point. I'd like to think we all have a dog like that, or at the very least, a project.<br /> <br /> Several people had an ahead start on me gaining the Aviator caps alongside the knowledge that it stacked. I initially only found out about it by looking at Crevan's dogs (whom I thought were quite pretty!). This was well before I was an administrator or had any access to background information, so the playing ground in that respect was pretty level. Likewise the methods of obtaining it were largely pre-administrator.<br /> <br /> I do not argue taking away things for the good of it all, however, I do think that for the people who have also pursued the route that I, and many, have undergone, there would need to be an appropriate compensation that spans beyond that of trophy. Since the topic at hand involves some of the most expensive items in the game both in virtual currency and real life money.<br /> <br /> It has also been a large part of the rare bone exchange as well, which I would, again, feel to be leaving a detrimental effect on users who had been more ambitious. And my perspective is sometimes that too much ambition is not encouraged on Alacrity. I think Aussie and I have both faced this issue severely at times.<br /> <br /> There is also the question that has been asked by others. Where does the "equality" begin and end? And to what sacrifice or means?<br /> <br /> My view on Alacrity is that it lacks consistency and at any time things may be suddenly lost, changed, or vanished to the air. From a user standpoint, that can make me very reluctant to spend my money or invest a greater amount of time here, because it leaves the uncertainty that anything I work for can suddenly disappear for one reason or another, even if in good intention it does not change the truths involved.<br /> <br /> I think if some happy arrangement can be made to keep everyone pleased in turn for the exchange, it would be fantastic. However, if it is not equal to the sum of effort, time, money, etc. invested in it and merely replaced by an inserted graphic or hall of fame, then it is an unsatisfying trade that still would not place Alacrity in high regard, nor build the faith of the user base. It would be, in my own opinion, very unprofessional.<br /> <br /> Don't ask me what I would like in return! I haven't a clue. I've been enjoying myself thus far while staying out of everyone's way, personally; but if anyone else can think of something that would make them happier, then by all means!

08-8-2013 at 10:35 AM
<b>Another Idea</b><br /> <br /> -Leave the capped dogs how they are but how about we call them 'All-Star Dogs". They would get a special colored bar on their lookup page (maybe orange or yellow), that states they are an All-Star Dog. They could also have a little icon on their preview page of a star much like how there are hearts, fire, and the stork. As someone said, they wouldn't trial but perhaps they can join in something called "All-Star Events" sort of like trials but for over the cap dogs. They would have their own leaderboard. Perhaps we can have height and weight add points if they are close to the standard of whatever breed that dog is along with the other stats. It would be much easier to balance this group of dogs in terms of payout and competing against other high TP dogs when all the lower TP dogs are taken out of the equation. This would make capped dogs be special and have more of a value. <br /> <br /> The regards to whether they can breed/be sold/etc would be up to what people thought was best for it. <br /> <br /> Just trying to offer ideas c:

08-8-2013 at 10:31 AM
I absolutely loved trialing against Rosencrown, no one else would want to and my dogs would always make 2nd and 3rd. <br /> <br /> Anyway, who cares if the overcapped dogs would stay young forever? Doesn't matter because after a number of trials, they are up there where no one else trials. Issue fixed :p

08-8-2013 at 10:14 AM
I know, with this update and the new trials, just thought I'd toss it out into the thread. I just had noticed it, and Rosecrown could have only trialed in Gromit after a while (if she wasn't in that yet), and could still trial forever.<br /> <br /> I'm still excited for this trial update. I'm pretty sure it'll make me want to train higher TP dogs and trial again.

08-8-2013 at 9:55 AM
Nelly, a dog trialing forever is something we're dealing with, but with a capped limit, it will change things, as nobody can hold an advantage with the amount of capped dogs out in our system. (And more being born every day.) Essentially the playing field will be fair in a sense there, as nobody can out TP a dog once you hit capped. <br /> <br /> Again, there is a new trial system, so things will change. However what we're doing here is eliminating both the ability to have a 40k TP dog and then trial it forever. You can have a capped dog and trial it forever, but at least you're battling against a few hundred other capped dogs doing the exact same thing. Which means competition at least still.

08-8-2013 at 9:06 AM
ZJ, you made me realize something.<br /> Dogs can trial forever with the timerewinder. Why ? Because the highest trial rank has <b>no limit for trial wins</b>.<br /> If there was an amount of trial wins a dog could have before they could stop, things may be a little different; although the owner would probably move on to the next dog in line and do the same thing. But, it is still interesting none the less.<br /> Furthermore, many users have suggested that there should be TP ranges for trials so ALL dogs can have a chance to trial. This new trial system may have it, but since I'm not an admin, I wouldn't know.
edit history
2013-08-08 09:06:20 by #12729

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