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Item for raising energy cap
Started By
Note, before I begin, that this item does not GIVE energy. So this will not be hindering people who had to save up for energy companions or anything like that.

This item would, instead, raise the energy cap the dog has. Right now a dog can only have 100 energy (unless you feed it and bump it up, but even that will disappear at the next half hour mark)

So instead of a dog's max energy being 100, this would bump it to 150 or 200.

What's the point, you may ask? Well, let's say you're at school all day or you end up busy and you would like to have more energy racked up when you get home to train your dog - this item could cause that. It would help with training while not giving a huge benefit, considering you still have to have the means to get the energy that high in the first place.

My dogs don't get back to even 100 energy if they don't have energy companions unless I feed them throughout the day after using all their energy, so this item would be helpful to people with energy companions, and people who simply can't be online all the time, or who forget to train dogs and end up losing out on energy because of it.

I think this would make a good donation item or monthly upgrade item :)

Support? Ideas? Reasons why this shouldn't be added? Please post here ^^

-- Magical rubber balls/any other "perfect energy" items will not go above the 100 energy mark

11-22-2011 at 10:56 PM
So much support. <br /> <br /> I lose tons of energy during school and when I sleep into the afternoon.

11-22-2011 at 3:29 PM
Support

11-21-2011 at 6:58 PM
This would be amazing for those of us who work and/or have school. <br /> <br /> Full support!

11-21-2011 at 4:54 PM
Ooh I support, and I like Jackdaw's idea :)

11-21-2011 at 4:14 PM
I think 150 would be good, and as Jack said, don't have the magical items go above that.

11-21-2011 at 4:06 PM
Lots of support. :D

11-21-2011 at 3:57 PM
Ah yes, good point, Jack, I didn't think of that but that's the way I'd like it too :) I'll add that

11-21-2011 at 3:31 PM
Support Support!<br /> <br /> I would love if some of my dogs could collect more than 100 energy. I mean, the player would still have to pay for the training sessions, and wait for that energy to accumulate so I do not see it as being harmful.<br /> <br /> I also agree that the MRBs, bake items and revitalizes should NOT count for the energy over 100, only what your dog recovers through time/companion/food.

11-21-2011 at 3:13 PM
You've my support if "perfect energy" items (revitalizer, magical rubber ball, brownies, bagels, etc) do not cover toward the extended limit and remain at 100 energy per use. :)<br /> <br /> I think no more than 150 cap would be a good range to consider.

11-21-2011 at 2:53 PM
Support.

11-21-2011 at 2:47 PM
I like it. Support!

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