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Friend lists and block lists have been refactored to be MVC compatible, and both merged into contacts .
No new features yet, this was a purely cosmetic overhaul to split the design from the code. However it is setup to accomodate for private chatting, mailing and profile jumps.
Editing notes is disabled for the moment, but will be re enabled later so you can keep notes on players, trades etc.
a full writeup will be posted in admin updates later, along with a plot for any bug fixes and feature requests to this section :)
- users may now add html , newlines ( :P ), and edit their replies
- better look and feel
- more seo friendly
coming soon:
-bookmarks will serve as 'subscriptions', that is, you will be notified of changes!
why?
Mainly, I need forums as a better way to write updates, b/c we are rapidly closing in on a total refactor of alacrity.
once I complete this, news will be reserved for major updates and mostly content adds etc (aka bobbi ). I dont want to clutter the news with technical updates that make everyones eyes glaze over :)
but also I want everyone to enjoy posting on alacrity, and the old forums were just not doing that. now you can drop in, and communcate like a regular forum.
remaining items
-user profiles (will be incremental)
-lots of small pages (also incremental) , such as referrals toplists , etc
- fix up the annoying event popup I designed, that doesnt work as well as id like it to
Mail is now revamped!
-cleaner interface,
-fully MVC (the html design has been separated from backend, and backend improved)
-feature clean up
-easy to improve
-only unread messages in the inbox are counted and will display in the banner at the top
-will add a 'empty trash' and 'clear system mails' so you can rapidly empty your inbox of system messages if you so choose.
Other fixes
-modals in general should now perform much cleaner.
-in particular the item viewer should now work appropriately
-news update message goes away again
remaining:
-forums (hopefully I can do all of the little changes in 1 day and be done with it, then back to game design and bugfix)
-after forums are done, we are very close to being able to get a web designer in and do all the overhaul and clean up the mess I made as well.