π TileSphere World Map Preview
βΆ Try the Interactive Globe Here
    This took a long time to produce, and I apologize for the delay β it was a lot of work! I wanted to make sure it was presentable before showing it off.
The TileSphere is my experimental full-globe renderer β a 3D spherical map built on the same tile engine that powers the agility trials and world maps. Itβs still very much a concept in progress, but you can already explore it online.
π§ What It Does
- Displays a fully navigable globe
 - Uses tile-based hex mapping to represent terrain
 - Allows smooth camera movement and rotation
 - Integrates with my core TileMap Engine (same as the agility course maps)
 - Provides the foundation for future world-building β towns, regions, travel zones, and more
 
π‘ Whatβs Next
This system will evolve into a global world map for AlacritySim β where you can explore, build a homestead, live in the city, travel, and visit other players.
Each region will eventually connect to a playable hex map (the same engine used for agility trials), creating a seamless bridge between the world view and local maps.
π§ Technical Notes
- Built on my custom TileSphere system, derived from the main ECS + TileMap engine
 - Projects hex tiles onto a 3D sphere with dynamic camera interaction
 - Uses lightweight WebGL and works even on older devices β including the iPhone X (10 years old)
 - Manual controls arenβt finalized yet, but on desktop you can use the arrow keys to rotate the globe
 - Still refining:
          
- File streaming and texture optimization
 - Map detail and zoom levels
 - Geographic coordinate mapping and wrapping
 
 
β¨ Try It Yourself
https://tilemap.m7.org/sphere.html
Give it a spin β literally! It may take a few seconds to load, but once it does, you can explore the entire planet.
