So, help alacrity section is coming to a close.
In order to finish this task, I am going to have to make changes to the game mechanics.
For one, I am going to add a generic feature called 'buffs' . colloquially known as 'perks' on alacrity
perks will be able to be added via bones exchange, or accomplishing specified tasks.
perks will now have a duration. any players with existing, permanent perks shall keep them, provided they have logged into their accounts enough.
secondly, the bones exchange will be converted into a regular store. its not going away quite yet, but will shortly after I finish getting the new site life.
Lastly, I will be constructing an events driven system, so that tasks may be added to the game for rewards
This is all kind of important now, b/c the 'help alacrity section' contains many diverse features.
you can hop on over to
test and click on 'help alacrity' to see these changes. so far, looking great!