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dogs v2 and breeder v2 will be set live simultaneously. I will clean up outputs and a little bit of the code so I can re use it later. lastly do a little testing
breeder: -backwards compatible with existing scripts. -cleaned up substantially, encapsulating the database for ease of use, and structurally sound. -expandable. new breeds / cross breeding can finally arrive -has a debugging console which will be cleaned up for non admin users and partially made available for those who wish to play around with it before breeding
dog: -pedigree/lineage total rework (this is basically a new feature) you'll love it. -pages split up for easy reading and utility. both:
-mobile compatible -design has been split from the programming (as much as possible before alacrity 2) -total overhaul.
1. the dogs section is obviously critical to the website. I dont want to risk anyones dogs, prior art, equipment, resources etc.
2. the dog section itself needed a total rework, but due to its massive size, a lot needed to be done and checked.
the big challenge with alacrity renovations is preserving the games content , and keeping the site online while making the drastic changes it requires.
anyhow, check the comments on the previous post to see the final pieces being finished up before I set it live!
didnt get as much as I wanted done today, was tired.
all logging, sending of mails is tested and finished. updating dog's info finished remaining is to insert the new puppies into the database, construct a success page after breedings!
a debugger has been set up, and I'll build a web interface for it shortly so players can test with it while I build the final stages and set it live
some new highlights: most settings in the breeder v2 can be 'overridden', meaning that we can setup items / events / times of day etc for special breeding circumstances.
nearly all hard coded circumstances have been removed from the breeder, paving the way for additional content adds,
all the hookups are done and finished for breeder. :finished: --all hardcoding relating to dogs tails ears, etc (a big site-wide problem still ) --debugger setup for anywhere you might need it.
last remaining tasks... -updating database, logging, mails, after completing all work, (3 hours) -some final unrelated library work (probably 1 hour) -overlay the breeding requests payments on breeder (<1 day.) -final runthru testing (relating to final changes) -make a final breeding page
-debugger improved -all breeds hard coding removed from breeder. -- paves the way for additional dogs, cross breeding etc -working system to override options.
all logging, sending of mails is tested and finished.
updating dog's info finished
remaining
is to insert the new puppies into the database,
construct a success page after breedings!