There was an error handling your request. make sure you are logged in!
You have not yet verified your email address. This needs to be done before you can continue playing. All you have to do is click on the link emailed to you.
An Email has been resent to you. After clicking the verification link, you can wait and this message should automatically close. but if not you can reload the page.
We arent quite there yet. towards end of month or early june we will be ready, able and willing to add new content to alacrity!!
its been a long year, but after inventory remodeling is done and I finish the internal asset management systems, we will be going full-swing into adding new art, dogs and accessories!
If you are an artist or know someone who was previously for alacrity, have them get in touch with me or bobby!
I have decided to work on refining the trials , game tools and general bug fixes before moving onto beauty shows.
I may also swing back to more dog customization first (so we can start adding new breeds, and accessories in tandem with other development)
the reason for this are twofold:
1. I want to make beauty shows have user interaction (winner decided by most votes), and this will take a slight modification of the game framework. 2. I want to add content and enable players to position their art, companions, and accessories. but to do this, I need to construct a system for content to be easily added to the system
-equip an item now works properly in the dropdown for dogs on any screen -trials 1.5 now removes completed games with no participants from history -in some cases while training your dog but had no energy, the program would crash instead of reporting no energy. this is now fixed. -trial messages now work correctly in the user log