Frisbee Game Changes!
Posted by
Carnivale (#6) on Mar 02, 2013
Okay, my dears, I know this will upset several people, but just today I realized just how much the Frisbee game was hurting our economy. In one day, frisbeeing all my own dogs, I was able to earn enough to purchase a background from the Monthly Shop. :C So it isn't any wonder that this has been a contributing factor to our financial troubles.
Winnings have been lowered to a random possibility of $20-$200 per turn, and each dog will now get 3 turns each per day.
We also discovered that the energy take was bugged. It has always been listed on the game page that each turn was supposed to cost 10 energy. Instead, it was only taking 5. But since we've lowered payouts and turns, we'll adjust the page to reflect the take of just 5 energy.
The last thing we want to do is upset people, but this is a feature of the site that has been grossly unbalanced for a long time, and rather than prolong it, I feel we needed to fix this ASAP. We hope everyone will understand that this was a change we absolutely had to make, in the interest of our struggling on-site economy. There was simply way too much cashflow, in large part due to the payouts of this single game. :C
Winnings have been lowered to a random possibility of $20-$200 per turn, and each dog will now get 3 turns each per day.
We also discovered that the energy take was bugged. It has always been listed on the game page that each turn was supposed to cost 10 energy. Instead, it was only taking 5. But since we've lowered payouts and turns, we'll adjust the page to reflect the take of just 5 energy.
The last thing we want to do is upset people, but this is a feature of the site that has been grossly unbalanced for a long time, and rather than prolong it, I feel we needed to fix this ASAP. We hope everyone will understand that this was a change we absolutely had to make, in the interest of our struggling on-site economy. There was simply way too much cashflow, in large part due to the payouts of this single game. :C
I like this change. It makes me value my virtual money more.
Posted on 03-5-2013 at 8:51 PM
I just want to place a few comments that are on my mind. They aren't really complaints but they aren't really "Yay I'm in love with this change."
I've been on Ala for a few months now and have gotten to test alot of things out and form some opinions.
First off, I agree with the recent change to take out free pay options from the cash shop. It never made since to me in the first place. How is the site expected to make money if there is no incentive for members to pay in?
I of course don't think anyone should be forced to pay in to play but support the change to make the monthly shop a real cash shop.
I also agree that the frisbee game up to now has been paying way to much out for the effort it took. However I believe the fix is an over correct, specially considering since after this month the monthly shop will no longer allow ala cash, it solves the problem of the cash flow problem to a degree, and somewhat takes care of the inflation. However it makes it hard to trial if there is no money to trail with.
For me who has a good back drop of money from my past gaming it's not that much of a problem.
However my friend who just started is already as a huge disadvantage now.
She doesn't have the dogs to play frisbee with, doesn't have the money to trial with or to buy new good dogs, unless she spends real cash.
My suggestion is after this month is over to perhaps bring the earnings up a little probably to 500 maximum. At least til some of the inflation comes down.
That or take away the cash buy option now.
Why bother letting it linger around, unless it's because you're still playing with the code.
In my opinion you have ripped off the frisbee game like one would a band-aid, however, with the monthly shop your are slowly and painfully taking it off.
Why not fix both at the same time so as to make the lose easier?
I know it's going to make people upset either way, but this game is awesome. The staff is crazy good, and either way this game must be put on crutches until the money wound can be healed.
I think us older players understand, specially since we all run real lives and know that sometimes we must go with out to fix the bigger problem. It's hard but I think it would make us better if we could fix the cash flow problem as well as make it manageable for people to make a "living".
I've been on Ala for a few months now and have gotten to test alot of things out and form some opinions.
First off, I agree with the recent change to take out free pay options from the cash shop. It never made since to me in the first place. How is the site expected to make money if there is no incentive for members to pay in?
I of course don't think anyone should be forced to pay in to play but support the change to make the monthly shop a real cash shop.
I also agree that the frisbee game up to now has been paying way to much out for the effort it took. However I believe the fix is an over correct, specially considering since after this month the monthly shop will no longer allow ala cash, it solves the problem of the cash flow problem to a degree, and somewhat takes care of the inflation. However it makes it hard to trial if there is no money to trail with.
For me who has a good back drop of money from my past gaming it's not that much of a problem.
However my friend who just started is already as a huge disadvantage now.
She doesn't have the dogs to play frisbee with, doesn't have the money to trial with or to buy new good dogs, unless she spends real cash.
My suggestion is after this month is over to perhaps bring the earnings up a little probably to 500 maximum. At least til some of the inflation comes down.
That or take away the cash buy option now.
Why bother letting it linger around, unless it's because you're still playing with the code.
In my opinion you have ripped off the frisbee game like one would a band-aid, however, with the monthly shop your are slowly and painfully taking it off.
Why not fix both at the same time so as to make the lose easier?
I know it's going to make people upset either way, but this game is awesome. The staff is crazy good, and either way this game must be put on crutches until the money wound can be healed.
I think us older players understand, specially since we all run real lives and know that sometimes we must go with out to fix the bigger problem. It's hard but I think it would make us better if we could fix the cash flow problem as well as make it manageable for people to make a "living".
Posted on 03-3-2013 at 12:58 PM
Posted on 03-3-2013 at 11:03 AM