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custom dogs update

Posted by

Sin Vraal
(#18687) on Dec 08, 2022
custom dogs v2 is almost ready to go. I'll be placing it live after I pretty it up a little.

much of the work being done is trying to unwind the rather poor design.

Part of the problem is the dogs database itself,
it has 122 columns, which makes it incredibly slow ( as you know!)

the next problem lies in the way the data itself is stored.

it stores file names, instead of IDs.

this means files cannot be easily updated, moved around, means for poor readability, etc.

the custom tool itself was also unfinished (as far as I can tell), and parts of the old code contained both server security flaws and bugs in dog generation!

anyhow. most of that is fixed.

one thing that I have to do as an adjunct to custom dogs, is the kennel

preview pics have no way to be easily redrawn to handle errors. and additionally, I'd like to store things like the type of coat, markings ,etc, as opposed to the file itself.

so
1: there needs to be a dog renderer, which can take file names, OR ids.

2: the image preview should be regenerated from the database from time to time.

after all this is done, the tool itself will still need a remodel at a later date, but I'm unable to make significant database changes until all the remaining alacrity code base has been unwound and cleaned up, so I have a solid idea of what programs use what databases etc.

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It’s taking longer than I had hoped but I’ve almost finished re rewriting the doggie image generator. This will yield far superior performance in the long run and allow us to consolidate code across several locations.

Should be done with basic version tomorrow and then a day or 2 more to integrate the new code.

Result is faster code, cleaner database will keep u posted!
Posted on 12-11-2022 at 5:41 PM

ok, really good news!

after a little research into the current code base, I believe I can modify the image generation code a little, to take either variable input (like a color for a coat, or a filename) to generate doggies.

that means that I can merge my new code, the old code, and not have to modify the database.

further I can more easily write software which is easier to manage as opposed to the previous version.
Posted on 12-8-2022 at 12:53 PM

New mobile LIVE

Posted by

Sin Vraal
(#18687) on Dec 04, 2022

Operational
Update:
Login / signup now work better on mobile



Mobile / desktop layouts have been merged

Now supported:
-Themes,
-Socialize tab mostly
-All features missing from mobile now work in mobile.
-maps are now responsive and fit properly to screen

Not all pages have been converted yet, and will have display issues.

To see desktop style view, tilt your phone sideways and you can see the desktop version. Tilt back upright to switch back to mobile

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Took the whole day. I hack fixed a safari iOS bug with 1 little line of code.

Top nav should now close properly
Posted on 12-6-2022 at 3:48 PM

Update:

forums no longer stink on mobile!


Posted on 12-6-2022 at 10:33 AM

display issues

Posted by

Sin Vraal
(#18687) on Dec 04, 2022
working on head/footer/ page design
strange things may be afoot. if a problem persists more than a few hours, notify me in chat!

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