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new fish oil change

i think they should ether
1 put the fish oil back like it was now it's kinda not worth it
2 change it so that it takes dog's health since in real life too much can make your dog sick
and or
3 lower the price now to the price of regular food because it's again not worth 36k for 100 if you are limited to how many you can use

decided maby add 4th

4 how about a little higher limit?

Replies


Just thought I say something.<br /> <br /> The fish oil costs about $16 per unit. Remember you get twenty uses per $360 bottle.
What I commented on the news post as well: This change was much needed. It was quite crazy how I could spend 364 training sessions on one dog in a matter of.. 15 minutes or so? For such a cheap price as well. Sure, it was fun and it was useful. But it lacked all the realism this game is aiming for and it made many other items utterly useless. Another example, when I'm breeding many litters out of a female with one go, retiring fail pups and aiming for a certain look.. usually I'd have to buy magical rubber balls in order to get the female's health back up fast. Even that was rendered useless by the fish oil as it first was. Both or either of those examples sound a little fishy to anyone? ^^; It was too good to be true. Far too good. It was too cheap and easy. Ridiculously so.<br /> <br /> So.. no support. The fish oil needs a limit. Not only because of all the other risks mentioned in this thread, but for the sake of realism as well.
I thought these might be factors worth considering:<br /> <br /> -Unlimited fish oil uses removes the need for any energy companion and renders them useless. It wipes out the need for majority of Alacrity's companions.<br /> <br /> -Drastically lowers the price of existing items since they are also no longer needed: Any mood, health, and energy companions are all also rendered unnecessary to game play as a result.<br /> <br /> -Player profit per average user would rise dramatically by more than five times in a day, which would have an effect on the economy and would more than likely call for another inflation in the monthly shop in the end. The only limit in earning money on Alacrity with unlimited fish oil would be entirely based on how much time you spend feeding fish oil to a capped dog whilst entering trials, which can always be trained by someone else and thus makes it accessible to any player, including new users who cannot do so themselves yet.<br /> <br /> I find taking the route of game logic, game balance is important. If it were purely fun, this sort of fun would destroy the game you loved in a very short period of time, making it very temporary fun that equals to a gaining access to a power trip.<br /> <br /> The pros are very strong in emotional feel-good benefit of being able to get so much done in a short period of time, and invest more money into dog slots, but overall the cons seem to outweigh the benefits for the site (and in turn, the players).<br /> <br /> I enjoyed this brief moment of insanity as a user, but was deeply concerned as an administrator.<br /> <br /> I am hoping my point of view makes a degree of sense on the subject. It is not so much an argument, but a consideration to take in before posting further replies. <br /> <br /> There's no real need in the end for an item this powerful beyond luxury, even if we limit trials and training.<br /> <br /> I do agree that mass capped dog production is a problem, but there doesn't seem to be a realistic or appealing way of dealing with the situation that everyone has agreed on yet that wouldn't upset most players in one go.
The capped dogs will trial themselves out of lower levels and eventually out of trials completely. Once they get too high, they won't be worth trialling.<br /> Just like every other dog.<br /> <br /> And if 2-dog per trial isn't working, limit the total number of trials a dog can enter instead. If every dog can only enter 5 trials a day (like in Frisbee) there's less of everything. And if we can go back to filling trials with our own dogs, our only problem is trial snipers. With more trials being made so frequently, it shouldn't be a problem to enter dogs in 5 trials a day. That's not a lot and will go by fast, even with all those capped dogs. Fish Oil won't help much with trialling then.<br /> <br /> And if that doesn't work, the problem is the capped dogs themselves. Reduce the number of them and solve the trialling and Fish Oil problem.<br /> <br /> Now, before anyone says capped dogs aren't the problem here's my reason on why they COULD be the problem:<br /> People don't like trialling because they end up pitted against caps. They'll lose. So, to prevent the loss the don't trial.<br /> Since capped dogs are at the peak, they automatically produce capped puppies. Grab a Fox Cub and a few Insta-pups (Or a timewatch) and start selling.<br /> Training takes too long, why? TP is too high. People are breeding so many capped dogs but don't want to max them so they sell them cheaply and new players who don't understand the importance of training breed the untrained dog because it'd take WAY too long to max and they can't afford training. No one buys the puppies so they end up in the pound or retired. There's no <i>quality</i> low TP (Foundation or higher) dogs for them to learn with because the lower ones are more expensive. Why? Easier to train and the lines are more sensitive.<br /> That's why I think the Capped dogs could be the problem. Feel free to disagree, it's my opinion :P
<i>oh here's a good one it should have been limited from the start that way noone could be upset by a change that never happened instead of waiting a few days to apply the limit</i><br /> <br /> Carni stated in chat that this was a mistake on her part and it was meant to be this way from the beginning. That means you had a few free days of playing with it the way it wasn't meant to be and now you get to use the item as intended. <br /> <br /> <br /> In addition, if it comes from your account, it's going to be considered as your words because you choose to post it. If your friend in the same room as you has an account, perhaps they could join the discussion from their account as well. :3
Not necessarily Cupcake.<br /> <br /> By not limiting training, I could max a capped dog in a day if I had the sessions. That means per day, I could add another $60,000 to my bank account.<br /> <br /> So assuming I start with 1 already capped dog and 1 new capped dog a day to my horde every day for a week, at trialing 4 times a day per clay's rate for a total of 60k, I would make 1.68 million by the end of the week alone. It grows exponentially, because the next week I could add 7 more. So that 1.68 million will be nothing compared with the next week's 6.3 million. And that's only 4 times per day per dog, with the last day having only 14 trialing dogs.<br /> <br /> Versus if I just had 1 dog at that rate, I'd only make around 420k per week. <br />
Oh, I know they have lives. Before school started, I was doing that and I still have a life. But many of us have school or jobs or whatever that means we cannot be here to feed and train.
last one is not from me but some one in the room with me
oh here's a good one it should have been limited from the start that way noone could be upset by a change that never happened instead of waiting a few days to apply the limit
<b>they already limited the number of dogs you can enter in a trail to limit the amount of trials makes more than the fish oil worthless</b><br /> They limited it by two per account. Although it isn't against the rules to enter from your side, it is frowned upon... so you can fill a trial with four dogs, needing only one more to get the trial running.<br /> <br /> <b>Then limit the number of trials a dog can enter.</b><br /> That wouldn't help. You could just wait until the trials ran and then add more.. or if you are talking about limiting the number of trials a dog can enter per day? We already had a poll with that option and people disliked it, so it wasn't chosen. It wouldn't hurt just the capped dogs, it would hurt the little-TP dogs as well, which includes people making breadcrumbs (compared to a capped dog) with their customs, foundies, or similar-TP dogs.<br /> <br /> <b>Unlimited usage is fine for training.</b><br /> Not when people are able to max capped dogs in a matter of days it's not.<br /> <br /> <b>I have a life and I don't have time to sit on Alacrity all day and feed my dogs so I can train them.</b><br /> Other people do spend all day training, feeding dogs, etc just playing the game. Please don't imply that they don't have lives by this, it's kind of mean. :(

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