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Economy fix brain storm.

This board is for sharing ideas on how to fix the alacrity economy.

Here are some basic goals we need to work twards:

1. Decrease the amount of ala-cash that is already in circulation.

2. decrease ala-cash bone value.

3. decrease flow of ala-cash into the game.

4. find a system that will self-balance over time.

Replies


Love the idea of rare items that could be bought only for cash, and not resold for bones. Not sure how the coding would work... And I think what Lauren meant by "maybe more people will donate then" is that people wouldn't be able to sell the rare items for bones, so that wouldn't be an avenue for bone-profit, so people would need to donate to get bones for stuff. But I could be reading it all wrong >.&lt;<br /> <br /> I still like my suggestion of a rare item exchange for Ala cash (maybe just cause it was my idea...haha). I'd definitely waste away a ton of my cash in that thing XD
Lauren, you had me agreeing up until "maybe bone donations would go up". If the prices on rare items were <b>cash only</b>, I can't see someone spending USD to buy bones to trade into game-currency :P
Make rare items that can only be purchased with Ala cash and not bones. And set it so they cannot be resold in shops for bones. You could do it gradually, maybe one high-ticket item along with the monthlies. That way users would be forced to spend their ala cash if they want the items, and can convert bones to cash to do so. (perhaps bone donations would go up).<br /> I'm no economist, I am sure that's full of flaws somewhere.<br />
Oh no I agree with 20K bone prices in the monthly shop. That's alright to me. But I was using the monthly shop as an example of the price hike. It just doesn't make sense to me for people to say "increase prices on objects" at the same time as "let's try to get more money out of circulation/make people have less money"
Well when was the last time a bone was worth 10k? 20k is much more reflective of the economy. =3
Something I don't understand about all this is.. people are saying "lower the amount of $$ people have"... but then... "increase the price of monthly shop" :P
I like the new trial prize look. People should definitely not be punished for have TP capped dogs. That just makes no sense considering how many rare items went into those lines and how much people spent of buying them, they deserve the extra money.<br /> <br /> Monthly shop prices, it honestly had to happen some day. People will get over it and we will be better for it.<br /> <br /> I feel that why we have donation items, most people sit on their cash(usd) till they hit a double or triple special, and that is a lot of money that doesn't get to ala because they are getting bones cheap once a month. Changing this would probably get even more negative responses than the monthly shop prices though. I can't really think of a way that can reward big donations as well as still encourage smaller ones. <br /> I had thought of maybe having that if you donate over 20, you'd get the double, then over 30 the triple. But $1 and $2 donations do add up, so i am still thinking.<br /> <br /> Also i think that the pay out in the games is contributing a ton to the to much money floating around. You can make around 11k a day playing games. That is a quite a bit when added up with trial winnings and selling items and such. The pay out has not been adjusted at all since we have added around 3 new games.<br /> <br /> Also i don't see why money hoarding is killing the economy. Millionaires have worked their butts off for that money and it's quite rude that they are getting blamed for the economy and pretty much being forced into spending it. Most people who have a lot, hoard it and never spend it. Plus i usually spend my interest on monthly shop things so it just get taken out of the site.<br /> Same thing with interest, that was one of the main reasons i upgraded. And i am still not happy you have to manually claim it. Tweaking it more will never get me to spend my money. <br /> <br /> I think the economy is going down hill because the site is so slow. It takes around a year for a dog to die on here. That means that either you get people who don't buy dogs often or you get people who buy a ton and then just contribute more to the overpopulation of dogs. Plus if you do not have these 'luxury items' you will have an even smaller effect of the amount of dogs because it takes you so long to max a dog and then breed it/sell it. Which is slow again. So people hoard their money waiting till they can afford another dog to take care of or till they can get these luxury items so they can speed things up.
It appears I accidentally killed this thread. Sorry >.&lt;
I feel like I should clarify my 'donation tiers' idea from my last post.. I don't mean people get Ala cash when donating USD - that would be silly. And actually as I'm typing this, I'm realizing I have no idea what I meant XD So... Never mind. <br /> <br /> I'll stick with my random-rare-item-exchange-for-cash idea instead :D
But then, won't the saing up for the custom companion result in more money hoarding again? XD<br /> <br /> Sure, some users might spent a few million on it altogether, but users will start to save a few milion to get them. And since they are saving, they are more reluctant to spend said money.

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