preview
Posted by
Sin Vraal (#18687) on Nov 27, 2023
the image rendering tool is working pretty well. it will be rough at first, but this will allow players to customize their accessories soon
as you can see, the rendering engine can now manipulate companions , and accessories. its not very intuitive yet, but with a little work you can re use many of the components in the game to start making very unique dog portraits!
additionally, I will figure out how to properly resize the dogs too and allow for larger portraits,setup family portraits, and eventually towns, houses and improve the kennels
pictured here is an auto feeder, which has been scaled down to 75% of its size, and moved to the right side of the portrait, a bald eagle pet now perched on the statue of liberty, and the 10k teddy in its normal placement. I also added another auto feeder in its usual placement. you can see how the the teddy and the autofeeder normally conflict with each other
For upgraded accounts there is an option to feed all dogs,
I will be improving that functionality “feed until full”
The speed issue is from the original design of the dogs. It makes the table very slow.
I can improve that a lot, but the reason I have not is because if I do, I’ll fix many glitch dogs.
So I need to work a system to preserve the errors first
I will be improving that functionality “feed until full”
The speed issue is from the original design of the dogs. It makes the table very slow.
I can improve that a lot, but the reason I have not is because if I do, I’ll fix many glitch dogs.
So I need to work a system to preserve the errors first
Posted on 11-28-2023 at 11:11 AM
Just a curiosity, not sure if it has anything to do with what you're working on, but will there be improvements to feeding dogs? Every time I try to feed my hoard of dogs I pretty much crash the website on my end. ): Thus I can hardly feed my dogs anymore without having to wait 20 minutes for the website to catch up or crash.
Posted on 11-27-2023 at 5:53 PM
I will be improving that functionality “feed until full”
The speed issue is from the original design of the dogs. It makes the table very slow.
I can improve that a lot, but the reason I have not is because if I do, I’ll fix many glitch dogs.
So I need to work a system to preserve the errors first